dazpy
Contents
Quick Start
API Reference
dazpy
Index
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
A
active_engine() (dazpy.DazRenderSettings method)
add() (dazpy.Batch method)
add_canvas() (dazpy.DazRenderSettings method)
add_operation() (dazpy.Batch method)
add_prelude() (dazpy.Batch method)
aim_at() (dazpy.DazCamera method)
all_node_transforms() (dazpy.DazScene method)
anim_range() (dazpy.DazScene method)
aperture_blade_rotation (dazpy.DazCamera property)
aperture_blades (dazpy.DazCamera property)
append() (dazpy.DazAnimation method)
apply() (dazpy.DazAnimation method)
(dazpy.DazPose method)
(dazpy.DazSceneState method)
apply_animated_shot() (in module dazpy)
apply_bbox() (dazpy.AxisRemap method)
apply_frame_subject() (in module dazpy)
apply_full() (dazpy.DazPose method)
apply_hdri_environment() (in module dazpy)
apply_interaction_recipe() (dazpy.DazScene method)
apply_iray_material() (in module dazpy)
apply_orbit_camera() (in module dazpy)
apply_pose() (in module dazpy)
apply_quat() (dazpy.AxisRemap method)
apply_static_shot() (in module dazpy)
apply_texture_map() (in module dazpy)
apply_three_point_light_setup() (in module dazpy)
apply_vec3() (dazpy.AxisRemap method)
as_pose() (dazpy.DazAnimation method)
as_vec3() (dazpy.DazGeometry static method)
aspect_height (dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
aspect_width (dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
AsyncExecutionError
AuthenticationError
AxisRemap (class in dazpy)
azimuth_deg (dazpy.FrameSubject attribute)
B
bake() (dazpy.DazSkeleton method)
bake_bone_rotations() (dazpy.DazSkeleton method)
bake_morphs() (dazpy.DazSkeleton method)
base_color (dazpy.IrayMaterial attribute)
Batch (class in dazpy)
BatchFuture (class in dazpy)
BatchLimitExceededError
blend() (dazpy.DazAnimation method)
bone_count (dazpy.DazAnimation property)
bone_metadata() (dazpy.DazSkeleton method)
bone_rotations() (dazpy.DazSkeleton method)
bone_rotations_quat() (dazpy.DazSkeleton method)
bones() (dazpy.DazSkeleton method)
bounding_box() (dazpy.DazGeometry method)
(dazpy.DazNode method)
bounding_box_posed() (dazpy.DazGeometry method)
BoundingBox (class in dazpy)
bump_strength (dazpy.IrayMaterial attribute)
C
CameraKeyframe (class in dazpy)
cameras() (dazpy.DazScene method)
cancel_render() (dazpy.DazClient method)
cancel_request() (dazpy.DazClient method)
canvas_output_paths() (dazpy.DazRenderSettings method)
canvases_enabled (dazpy.DazRenderSettings property)
capture() (dazpy.DazAnimation class method)
(dazpy.DazPose class method)
(dazpy.DazSceneState class method)
center (dazpy.BoundingBox property)
channel (dazpy.TextureMap attribute)
children (dazpy.DazNode property)
CinematicAnimatedShot (class in dazpy)
CinematicStaticShot (class in dazpy)
class_name (dazpy.DazElement property)
clear_dforce_simulation() (dazpy.DazScene method)
clear_keys() (dazpy.DazProperty method)
clear_position_keys() (dazpy.DazNode method)
clear_rotation_keys() (dazpy.DazNode method)
clip() (dazpy.DazAnimation method)
close() (dazpy.DazClient method)
color (dazpy.DazLight property)
color_map() (dazpy.DazMaterial method)
ConcurrencyLimitError
conjugate() (dazpy.Quat method)
ConnectionError
contains() (dazpy.BoundingBox method)
create_camera() (dazpy.DazScene method)
create_light() (dazpy.DazScene method)
cross() (dazpy.Vec3 method)
cutout_opacity (dazpy.IrayMaterial attribute)
D
data (dazpy.SceneEvent attribute)
DazAnimation (class in dazpy)
DazBone (class in dazpy)
DazBusyError
DazCamera (class in dazpy)
DazClient (class in dazpy)
DazDForce (class in dazpy)
DazElement (class in dazpy)
DazError
DazGeometry (class in dazpy)
DazLight (class in dazpy)
DazMaterial (class in dazpy)
DazModifier (class in dazpy)
DazMorph (class in dazpy)
DazNode (class in dazpy)
DazPose (class in dazpy)
DazProperty (class in dazpy)
dazpy.exceptions
module
DazRenderSettings (class in dazpy)
DazScene (class in dazpy)
DazSceneState (class in dazpy)
DazSkeleton (class in dazpy)
DazTimeline (class in dazpy)
delete() (dazpy.DazNode method)
depth_of_field (dazpy.CinematicAnimatedShot attribute)
(dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
dforce_modifiers() (dazpy.DazNode method)
diagnostic (dazpy.exceptions.ScriptError property)
diffuse_color (dazpy.DazMaterial property)
direction() (dazpy.DazLight method)
distance() (dazpy.Vec3 method)
distance_sq() (dazpy.Vec3 method)
dot() (dazpy.Quat method)
(dazpy.Vec3 method)
double_sided (dazpy.DazRenderSettings property)
draw_dome (dazpy.HDRIEnvironment attribute)
duration_ms (dazpy.ExecutionResult attribute)
E
elevation_deg (dazpy.FrameSubject attribute)
(dazpy.OrbitCamera attribute)
enabled (dazpy.DazModifier property)
end_azimuth_deg (dazpy.OrbitCamera attribute)
error (dazpy.ExecutionResult attribute)
evaluate_pose() (dazpy.DazSkeleton method)
evaluate_pose_jacobian() (dazpy.DazSkeleton method)
execute() (dazpy.Batch method)
(dazpy.DazClient method)
execute_async_submit() (dazpy.DazClient method)
execute_batch_async() (dazpy.DazClient method)
execute_file() (dazpy.DazClient method)
execute_file_async_submit() (dazpy.DazClient method)
execute_long() (in module dazpy)
ExecutionResult (class in dazpy)
expand() (dazpy.BoundingBox method)
export_fbx() (dazpy.DazScene method)
export_obj() (dazpy.DazScene method)
export_usd_submit() (dazpy.DazClient method)
F
f_stop (dazpy.DazCamera property)
face_group_faces() (dazpy.DazGeometry method)
face_group_names() (dazpy.DazGeometry method)
face_vertex_indices() (dazpy.DazGeometry method)
face_vertex_indices_all() (dazpy.DazGeometry method)
facet_count (dazpy.DazGeometry property)
far_clipping_plane (dazpy.DazCamera property)
file_path (dazpy.TextureMap attribute)
filename() (dazpy.DazScene method)
fill (dazpy.ThreePointLightSetup attribute)
find_bone() (dazpy.DazSkeleton method)
find_bone_by_label() (dazpy.DazSkeleton method)
find_camera_by_label() (dazpy.DazScene method)
find_light_by_label() (dazpy.DazScene method)
find_material() (dazpy.DazNode method)
find_modifier() (dazpy.DazNode method)
find_modifier_by_label() (dazpy.DazNode method)
find_node() (dazpy.DazScene method)
find_node_by_label() (dazpy.DazScene method)
find_property() (dazpy.DazNode method)
find_property_by_label() (dazpy.DazNode method)
find_skeleton() (dazpy.DazScene method)
find_skeleton_by_label() (dazpy.DazScene method)
fit_to() (dazpy.DazNode method)
fitted_items() (dazpy.DazNode method)
focal_distance (dazpy.CinematicAnimatedShot attribute)
(dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
focal_length (dazpy.CinematicAnimatedShot attribute)
(dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
(dazpy.FrameSubject attribute)
(dazpy.OrbitCamera attribute)
focal_point() (dazpy.DazCamera method)
follow_target() (dazpy.DazSkeleton method)
foot_to_target() (dazpy.DazSkeleton method)
fov (dazpy.DazCamera property)
frame (dazpy.CameraKeyframe attribute)
(dazpy.DazTimeline property)
frame() (dazpy.DazScene method)
frame_count (dazpy.DazAnimation property)
frame_end (dazpy.OrbitCamera attribute)
frame_range (dazpy.DazTimeline property)
frame_start (dazpy.OrbitCamera attribute)
frame_width (dazpy.DazCamera property)
FrameSubject (class in dazpy)
freeze() (dazpy.DazDForce method)
freeze_simulation (dazpy.DazDForce property)
from_axis_angle() (dazpy.Quat class method)
from_dict() (dazpy.BoundingBox class method)
(dazpy.DazSceneState class method)
(dazpy.Quat class method)
(dazpy.Vec3 class method)
from_euler() (dazpy.Quat class method)
from_list() (dazpy.Vec3 class method)
from_points() (dazpy.BoundingBox class method)
G
gamma (dazpy.DazRenderSettings property)
general_scale (dazpy.DazNode property)
geometry_vertex_count (dazpy.DazNode property)
get_keys() (dazpy.DazProperty method)
get_property() (dazpy.DazElement method)
get_request_result() (dazpy.DazClient method)
get_request_status() (dazpy.DazClient method)
get_skeleton() (dazpy.DazBone method)
get_surface_property() (in module dazpy)
get_usd_export_status() (dazpy.DazClient method)
glossy_reflectivity (dazpy.IrayMaterial attribute)
H
hand_to_target() (dazpy.DazSkeleton method)
has_render() (dazpy.DazRenderSettings method)
HDRIEnvironment (class in dazpy)
health() (dazpy.DazClient method)
I
identity() (dazpy.Quat class method)
illumination (dazpy.DazLight property)
image_path (dazpy.HDRIEnvironment attribute)
intensity (dazpy.DazLight property)
(dazpy.HDRIEnvironment attribute)
IrayMaterial (class in dazpy)
is_animated (dazpy.DazProperty property)
is_area_light() (dazpy.DazLight method)
is_available() (dazpy.DazRenderSettings method)
is_directional() (dazpy.DazLight method)
is_in_scene() (dazpy.DazNode method)
is_on() (dazpy.DazLight method)
is_opaque() (dazpy.DazMaterial method)
is_playing() (dazpy.DazScene method)
is_rendering() (dazpy.DazRenderSettings method)
is_root() (dazpy.DazNode method)
is_selected() (dazpy.DazNode method)
is_simulating() (dazpy.DazScene method)
is_smoothing_on() (dazpy.DazMaterial method)
is_view_camera() (dazpy.DazCamera method)
is_visible_in_render() (dazpy.DazNode method)
is_visible_in_viewport() (dazpy.DazNode method)
K
key (dazpy.ThreePointLightSetup attribute)
keyframes (dazpy.CinematicAnimatedShot attribute)
kind (dazpy.NodeIdentifier attribute)
L
label (dazpy.DazNode property)
(dazpy.DazProperty property)
(dazpy.SurfaceProperty attribute)
length() (dazpy.Quat method)
(dazpy.Vec3 method)
length_sq() (dazpy.Vec3 method)
lens_shift_x (dazpy.DazCamera property)
lens_shift_y (dazpy.DazCamera property)
lerp() (dazpy.DazPose method)
(dazpy.Vec3 method)
light_type (dazpy.ThreePointLightSetup attribute)
lights() (dazpy.DazScene method)
list_canvases() (dazpy.DazRenderSettings method)
list_properties() (dazpy.DazElement method)
list_requests() (dazpy.DazClient method)
load() (dazpy.DazAnimation class method)
(dazpy.DazPose class method)
(dazpy.DazScene method)
local_euler (dazpy.DazBone property)
(dazpy.DazNode property)
local_position (dazpy.DazBone property)
(dazpy.DazNode property)
local_rotation (dazpy.DazBone property)
(dazpy.DazNode property)
look_at (dazpy.CameraKeyframe attribute)
(dazpy.CinematicStaticShot attribute)
look_at_offset_cm (dazpy.CameraKeyframe attribute)
(dazpy.CinematicStaticShot attribute)
loop_playback() (dazpy.DazScene method)
M
material_group_faces() (dazpy.DazGeometry method)
material_group_names() (dazpy.DazGeometry method)
material_name (dazpy.DazMaterial property)
MaterialError
materials() (dazpy.DazNode method)
max (dazpy.BoundingBox attribute)
(dazpy.DazMorph property)
(dazpy.DazProperty property)
max_samples (dazpy.DazRenderSettings property)
max_time_secs (dazpy.DazRenderSettings property)
mesh_info() (dazpy.DazGeometry method)
metallic_weight (dazpy.IrayMaterial attribute)
metrics() (dazpy.DazClient method)
min (dazpy.BoundingBox attribute)
(dazpy.DazMorph property)
(dazpy.DazProperty property)
mode (dazpy.HDRIEnvironment attribute)
modifier_label (dazpy.DazModifier property)
modifiers() (dazpy.DazNode method)
module
dazpy.exceptions
morph_values() (dazpy.DazSkeleton method)
morphs() (dazpy.DazNode method)
multiply() (dazpy.Quat method)
N
name (dazpy.DazNode property)
near_clipping_plane (dazpy.DazCamera property)
needs_save() (dazpy.DazScene method)
node_hierarchy() (dazpy.DazScene method)
node_tree() (dazpy.DazScene method)
NodeIdentifier (class in dazpy)
NodeNotFoundError
nodes() (dazpy.DazScene method)
normalize() (dazpy.Quat method)
(dazpy.Vec3 method)
normals() (dazpy.DazGeometry method)
normals_all() (dazpy.DazGeometry method)
num_bones() (dazpy.DazSkeleton method)
num_nodes() (dazpy.DazScene method)
num_skeletons() (dazpy.DazScene method)
numeric_properties() (dazpy.DazElement method)
O
opacity (dazpy.DazMaterial property)
OrbitCamera (class in dazpy)
output (dazpy.exceptions.ScriptError attribute)
(dazpy.ExecutionResult attribute)
output_path (dazpy.DazRenderSettings property)
overlaps() (dazpy.BoundingBox method)
overview() (dazpy.DazScene method)
P
parent (dazpy.DazNode property)
pause() (dazpy.DazTimeline method)
pixels_height (dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
pixels_width (dazpy.CinematicStaticShot attribute)
(dazpy.DazCamera property)
play() (dazpy.DazTimeline method)
play_range() (dazpy.DazScene method)
position (dazpy.CameraKeyframe attribute)
(dazpy.CinematicStaticShot attribute)
(dazpy.DazNode property)
primary_selection() (dazpy.DazScene method)
properties (dazpy.IrayMaterial attribute)
Q
quads_count (dazpy.DazGeometry property)
quality (dazpy.DazRenderSettings property)
Quat (class in dazpy)
R
radius (dazpy.OrbitCamera attribute)
raw_value (dazpy.DazProperty property)
reason (dazpy.exceptions.DazBusyError attribute)
redo_last() (dazpy.DazScene method)
reflect() (dazpy.Vec3 method)
refresh() (dazpy.DazElement method)
remove_canvas() (dazpy.DazRenderSettings method)
remove_key() (dazpy.DazProperty method)
render() (dazpy.DazRenderSettings method)
render_and_wait() (dazpy.DazRenderSettings method)
render_animation_submit() (dazpy.DazClient method)
render_batch_submit() (dazpy.DazClient method)
render_engine_state() (dazpy.DazRenderSettings method)
render_submit() (dazpy.DazClient method)
RenderError
reparent() (dazpy.DazNode method)
request_id (dazpy.exceptions.AsyncExecutionError attribute)
(dazpy.exceptions.MaterialError attribute)
(dazpy.exceptions.RenderError attribute)
(dazpy.exceptions.ScriptError attribute)
(dazpy.ExecutionResult attribute)
reset_transforms() (in module dazpy)
resolution (dazpy.DazRenderSettings property)
(dazpy.HDRIEnvironment attribute)
retry_after (dazpy.exceptions.DazBusyError attribute)
rim (dazpy.ThreePointLightSetup attribute)
rotate() (dazpy.Quat method)
rotation (dazpy.CameraKeyframe attribute)
(dazpy.CinematicStaticShot attribute)
(dazpy.DazNode property)
rotation_deg (dazpy.HDRIEnvironment attribute)
rotation_order (dazpy.DazBone property)
roughness (dazpy.IrayMaterial attribute)
run_dforce_simulation() (dazpy.DazScene method)
S
save() (dazpy.DazAnimation method)
(dazpy.DazPose method)
(dazpy.DazScene method)
save_copy() (dazpy.DazScene method)
scale (dazpy.DazNode property)
scene_snapshot() (dazpy.DazScene method)
SceneEvent (class in dazpy)
script (dazpy.exceptions.ScriptError attribute)
ScriptError
ScriptRuntimeError
ScriptSyntaxError
select() (dazpy.DazNode method)
select_all() (dazpy.DazScene method)
selected_nodes() (dazpy.DazScene method)
set_active_engine() (dazpy.DazRenderSettings method)
set_anim_range() (dazpy.DazScene method)
set_bone_rotations() (dazpy.DazSkeleton method)
set_color() (dazpy.DazLight method)
set_frame() (dazpy.DazScene method)
set_key() (dazpy.DazProperty method)
set_local_position() (dazpy.DazNode method)
set_local_rotation() (dazpy.DazBone method)
(dazpy.DazNode method)
set_morph_values() (dazpy.DazSkeleton method)
set_play_range() (dazpy.DazScene method)
set_position() (dazpy.DazNode method)
set_position_at_frame() (dazpy.DazNode method)
set_primary_selection() (dazpy.DazScene method)
set_properties() (dazpy.DazElement method)
set_property() (dazpy.DazElement method)
set_quality_preset() (dazpy.DazRenderSettings method)
set_render_engine() (dazpy.DazRenderSettings method)
set_resolution() (dazpy.DazRenderSettings method)
set_rotation() (dazpy.DazNode method)
set_rotation_at_frame() (dazpy.DazNode method)
set_scale() (dazpy.DazNode method)
set_state() (dazpy.DazSkeleton method)
set_surface_property() (in module dazpy)
set_transform() (dazpy.DazNode method)
set_visible_in_render() (dazpy.DazNode method)
set_visible_in_viewport() (dazpy.DazNode method)
shadow_type (dazpy.DazLight property)
shot_type (dazpy.FrameSubject attribute)
size (dazpy.BoundingBox property)
skeletons() (dazpy.DazScene method)
slerp() (dazpy.Quat method)
smoothing_angle (dazpy.DazMaterial property)
snapshot() (dazpy.DazElement method)
start_azimuth_deg (dazpy.OrbitCamera attribute)
status() (dazpy.DazClient method)
stream_render_progress() (dazpy.DazClient method)
stream_scene_events() (dazpy.DazClient method)
StudioBusyError
subdivision_level (dazpy.DazGeometry property)
subject (dazpy.FrameSubject attribute)
success (dazpy.ExecutionResult attribute)
SurfaceProperty (class in dazpy)
T
target (dazpy.OrbitCamera attribute)
(dazpy.ThreePointLightSetup attribute)
target_offset_cm (dazpy.FrameSubject attribute)
(dazpy.OrbitCamera attribute)
TextureMap (class in dazpy)
textures (dazpy.IrayMaterial attribute)
ThreePointLightSetup (class in dazpy)
time (dazpy.DazTimeline property)
time_step (dazpy.DazTimeline property)
TimeoutError
to_dict() (dazpy.BoundingBox method)
(dazpy.DazAnimation method)
(dazpy.DazPose method)
(dazpy.DazSceneState method)
(dazpy.Quat method)
(dazpy.Vec3 method)
to_euler() (dazpy.Quat method)
to_list() (dazpy.Vec3 method)
to_matrix() (dazpy.Quat method)
top_coat_weight (dazpy.IrayMaterial attribute)
triangulate() (dazpy.DazGeometry static method)
tris_count (dazpy.DazGeometry property)
ts (dazpy.SceneEvent attribute)
type (dazpy.SceneEvent attribute)
U
undo() (dazpy.DazScene method)
undo_last() (dazpy.DazScene method)
UndoGroup (class in dazpy)
unfit() (dazpy.DazNode method)
unfreeze() (dazpy.DazDForce method)
union() (dazpy.BoundingBox method)
uv_positions() (dazpy.DazGeometry method)
uv_positions_all() (dazpy.DazGeometry method)
uv_set_count (dazpy.DazGeometry property)
V
value (dazpy.BatchFuture property)
(dazpy.DazMorph property)
(dazpy.DazProperty property)
(dazpy.ExecutionResult attribute)
(dazpy.NodeIdentifier attribute)
(dazpy.SurfaceProperty attribute)
Vec3 (class in dazpy)
vertex_count (dazpy.DazGeometry property)
vertex_positions() (dazpy.DazGeometry method)
vertex_positions_all() (dazpy.DazGeometry method)
vertex_positions_posed() (dazpy.DazGeometry method)
vertex_positions_posed_all() (dazpy.DazGeometry method)
visible (dazpy.DazNode property)
volume (dazpy.BoundingBox property)
W
w (dazpy.Quat attribute)
wait_for_scene_event() (in module dazpy)
watch_scene_events() (in module dazpy)
X
x (dazpy.Quat attribute)
(dazpy.Vec3 attribute)
Y
y (dazpy.Quat attribute)
(dazpy.Vec3 attribute)
Y_UP_TO_Z_UP (in module dazpy)
Z
z (dazpy.Quat attribute)
(dazpy.Vec3 attribute)
zero() (dazpy.Vec3 class method)
zero_figure() (in module dazpy)